🚀 Hi! Welcome to MegaFair — an international startup in the skills-based/slots iGaming niche, where excitement meets intellectual challenge. We create innovative gaming products that set new industry standards and captivate players around the world. As we continue to scale and launch new directions, we are looking for a Sound Producer for Slot Games — a creative audio expert with strong experience in iGaming and a passion for crafting memorable soundscapes that bring games to life.
If you’re excited to shape the auditory identity of unique slot games and elevate player engagement through music and sound — we’d love to hear from you!
REQUIREMENTS
- 3+ years of experience as a Sound Producer, Sound Designer, or Audio Director, ideally in the gaming or iGaming industry;
- Portfolio of released slot or video games with immersive audio design;
- Strong skills in creating original music, sound effects, and atmospheres for digital games;
- Proficiency with audio tools (e.g., Pro Tools, Ableton Live, Logic Pro, FMOD, Wwise);
- Understanding of slot game dynamics and how sound influences player behavior and retention;
- Experience working closely with game designers, artists, and developers to align sound with visual and gameplay elements;
- Ability to manage external composers or sound partners when needed;
- English — B2 or higher.
WE OFFER
- Compensation: competitive salary;
- Tech tools: modern technical equipment;
- Time Off: 20 vacation days, 10 sick days annually;
- Work-Life Balance: flexible remote, options without time tracking.
- Support network: work with a team you can learn from and every day;
- Diversity: we pride ourselves on our international working environment;
- Professional Growth: emphasis on internal promotions for career advancement.
RESPONSIBILITIES
- Define the audio identity of MegaFair’s new slot games;
- Compose original music and design sound effects to match themes, features, and player emotions;
- Ensure sound assets are high-quality, optimized, and seamlessly integrated into gameplay;
- Work closely with product owners, game designers, and developers during the full development cycle;
- Conduct audio testing and make iterative improvements based on user feedback and gameplay analytics;
- Maintain consistency across games while introducing fresh and captivating sound concepts.
CANDIDATE JOURNEY
Interview with Recruiter → Portfolio Review & Technical Interview → Interview with C-Level